﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Model.Items.Weapons.Parts;

namespace Model.Items.Weapons
{
    class Bow : Weapon
    {
        private BowString _BowString;
        private Limb _Limb;

        public Bow()
        {
            
        }

        public BowString BowBowString
        {
            get { return _BowString; }
            set
            {
                _BowString = value;
                NotifyPropertyChanged("BowBowString");
            }
        }

        public Limb BowLimb
        {
            get { return _Limb; }
            set
            {
                _Limb = value;
                NotifyPropertyChanged("BowLimb");
            }
        }

    }
}
